The Game Master's Guidebook
is the Game Master's reference book to the intricacies of DragonSpawn. It
provides the GM with information they will need for running a campaign in
the DragonSpawn world. This book is not for players, or even for the faint
of heart for that matter. But, if you are one of the hardy, or foolhardy
souls willing to run the campaign, this is the book you need.
This book details the various rules that you as
the Game Master need to know, but that the player not only shouldn't know,
but shouldn't even have a way of knowing. The guidebook also details methods
for creating your own campaign worlds. It also has hints on creating
adventures that run through many different settings, cities, dungeons, and
others, just like a book has many chapters that eventually lead to a sweeping
conclusion. There is also a brief section on using DragonSpawn in non-fantasy
settings.
Download
To download the
DragonSpawn:
Game Master's Guidebook you need:
Last Update
September 19th, 2000
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In case you haven't noticed it yet, or if you're new to
the DragonSpawn web site, the site has been changed to a completely new format, one
that is, hopefully, easier to navigate and quicker to use. This page was, of course,
one of the pages that changed, thus the update.
Enjoy!
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